Games that actually move the metric.
Mobile, web and educational games, training simulations and gamified apps — measurable outcomes, not vanity metrics.
- Typical scope
- 6–14 wks
- Engines
- PixiJS · Unity · RN
- Platforms
- Web · iOS · Android
- Analytics
- Built-in
Fun is a strategy. Metrics are the proof.
Every game we ship is instrumented from day one.
Six industries. Same toolkit.
Game design principles transfer: progress, feedback and reward work the same way.
New-hire experience
Pitch scenario simulator
Maths curriculum game
Loyalty gamification
Protocol decision tree
From scenario to store.
Mobile games
Casual or session-driven titles with retention loops and store submission handled.
- React Native / Unity
- Retention loops
- In-app economy
- Store submission
Web games
Instant-load games that run in any browser — share a link, play.
- PixiJS / Three.js
- No install
- Instant load
- Social sharing
Educational games
Curriculum-aligned experiences with learning outcomes built into the design.
- Learning outcomes
- Curriculum mapping
- Progress tracking
- Teacher dashboard
Training simulations
Branching scenarios and scoring for compliance, onboarding or skills development.
- Branching scenarios
- Consequence trees
- Scoring + leaderboard
- Certificate link
Gamified apps
Points, streaks, levels and leaderboards inside otherwise-serious software.
- Points + streaks
- Leaderboards
- Achievement system
- Push nudges
Analytics & balance
Every game ships with telemetry. You tune from data, not gut.
- Session funnels
- Retention curves
- Balance telemetry
- A/B scenarios
A slide deck is a monologue. A simulation is a conversation — and people remember conversations.
The same toolkit that builds an ERP can build a branching scenario — and we measure whether it worked.
Tell us what you’re trying to change ↗Questions, answered.
If something isn’t covered here, write to Info@corefluxsolutions.com — you’ll get a real answer within a working day.
Can a game actually improve training outcomes?
What's the difference between a gamified app and a game?
What engine do you use?
How long does a game take to build?
Do you handle App Store submission?
Can you add a leaderboard / scoring to our existing app?
Have a system in mind? Let's sketch it together.
Tell us a little about the problem. We'll reply within one working day.
Write directly to Info@corefluxsolutions.com